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I reworked and redesigned a number of areas in the game based on player feedback.

  • Writer: Joseph Reid
    Joseph Reid
  • Dec 6, 2020
  • 1 min read

One area in the game that was receiving negative feedback was the area 7 platforming room. I decided to tear it down entirely and implement new obstacles in. That area became much shorter and more enjoyable as a result. Other areas in the game I reduced the size so as to reduce the travel time from room to room. That was one of the complaints of playtesters; that some parts of the level took too long.

 
 
 

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