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Semester Two Screenshots Gallery

Level 1 was completely rebuilt in the second semester with all new level design layouts and visuals.

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Lava platform area in level 1, an early section that teaches you some of the mechanics

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Drill room with the pressure plate sequence puzzle

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Level 2 Environment, a nice contrast to the dark confining prison mines of level 1. Here you gain a little more freedom to explore.

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Level 2 Skybox provided by our art lead Chris Collins

Semester One Screenshots Gallery

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Right outside the platform lava bridge area, an early tutorial section that teaches players about hovering

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The Golden Archway Hall. Here you meet a npc prospector that grants you the ability to break through walls

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An early pressure plate puzzle involving pressing the colored buttons in the right order. In later iterations of the game we will replace the colors with symbols so as to accommodate those with color blindness.

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