Level 1 now optimized for better perfomance with help from Lukas
- Joseph Reid
- May 3, 2021
- 1 min read
I created a "disable areas manager" that keeps areas that you are not currently in disabled. This has helped improve the fps dramatically. At first, we were going to just use occlusion culling, but after discovering how effective this method was we decided this was the way to go.
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